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_/_/_/ WAR.beNonentity.COM _/_/_/

|News Archive||Forums|

- Recent News Headlines -
Tuesday, November 18
 · WAR - Heavy Metal Event
Thursday, November 13
 · WAR - Melee Combat Mechanics
Wednesday, November 12
 · WAR - TestServer Update
Monday, November 10
 · WAR - Tier4 Diary vol.2
Thursday, November 06
 · WAR - TestServer Update 1.0.5

- Recent Forum Messages -
WAR:雑談: 鯖/キャラ報告etc
(Res:8) by admin 11/09/2008 @ 20:50
DoK討論会: :: DoK - Knowledge ::
(Res:0) by admin 10/03/2008 @ 17:45
WAR:雑談: Open Beta状況
(Res:15) by sasanoha 09/15/2008 @ 08:18
WAR:雑談: Backlashって、、
(Res:1) by admin 09/12/2008 @ 15:17
告知: 当サイト、、
(Res:2) by admin 09/10/2008 @ 16:43


- Recent Site Update -
| WAR :: DoK - History ::(11/16/08) | WAR :: AddOns ::(11/4/08) |
| WAR :: DoK - Knowledge ::(10/8/08) |

Memo: WAR - Heavy Metal Event
Posted by admin on Tuesday, November 18 @ 20:20:00 EST
Warhammer お疲れっす。
昨日、普段の真逆シフトで時差ぼけ中ですがHeavy Metal Eventがスタートしました。期間はNovember 18th - December 1st, 2008

日替わりのデイリータスクをクリアすることでPQの様にInfが貰えます。
一日1タスク全部で14個のタスクがある模様。→ちぇけら


うーん、めんどいw

そしてCareerげんなりパッチ1.0.5は1.0.6に移行。首が皮一枚で繋がってるよ。


(Read More... Memo | Score: 0)
Memo: WAR - Melee Combat Mechanics
Posted by admin on Thursday, November 13 @ 19:14:16 EST
Warhammer あぃ〜ん。Ayeen育ててます。
そんな中、DoK Epic Senburのグラフィックバグについてフォーラム探ってるうちにMelee Combat Mechanicsなるブログに辿り着きました。


すげー詳しく検証されてますが1/3も読まないうちに文字が暴れだして読めなくなりました。
理数系な方には為になりそうですね(既に人ごと)

で、DoK Epic SenburのグラフィックバグですがグラフィックがバグってるんじゃなくてSword仕様がバグってのが一般的だそうです。CSRの正式な回答は見つけられませんでしたが。
萎える〜。。。


(comments? Memo | Score: 0)
Patch Note: WAR - TestServer Update
Posted by admin on Wednesday, November 12 @ 18:14:49 EST
Warhammer 更にNerf。。。。


Disciple

  • Rend Soul: This ability now returns 350% of the damage done, and the setback amount has been reduced to half a second.
  • Curse of Khaine: The effect of this ability has been reduced to 50%.
  • Covenant of Celerity: This ability will no longer stack with other snares, and the effect can now be removed with snare cleansing abilities.
  • Flay: This ability is now considered a snare and can be removed with snare cleansing abilities

・・・やべえ、本格的にやる気無くなってきた。。。


(Read More... Patch Note | Score: 0)
Blog: WAR - Tier4 Diary vol.2
Posted by admin on Monday, November 10 @ 23:03:21 EST
Warhammer おめー!ありー!結構時間かかったと思うが先週土曜日に40HITしました。
HIT初SCはAllyの皆さんと→こちら

で、同じ事書いてますが、
現在のSpecはDarkのSoul ShieldingKhain's Vigorを取って11points。
残り14pointsでTortureに振ってます。Tortureアビはテスト鯖でNerf中のBloodthirstFell Sacrifice
そしてDoKなら当然取りたいCurse Of Khaineをやっと取れました(そしてこれもNerf中11/12)。あとは装備で場面に応じて対応。

Epic WeaponのProcは
Senbur - 300dmg DD
Innocence's End - 150dmg Dot/46% snare, 9sec (3 ticks of 50)
Carnage - 450dmg Dot, 9sec (3 ticks of 150)
の3本です。ただGreenで取ったCarnageはdps低い上にStatsにStrengthが無い。
3 ticksのはずが一発でおわるのでバグっぽい。封印中。
ChaliceのグラフィックはSwordです。グラフィックバグらしい、、、バグ多いぞ!!

やっとこれでだいっきらいなクエストから解放と思ったらBSで埋まった。。。
セット装備そろえるにはまたPvEなダル加減です。とほほ。。。

WoWの拡張がもうすぐですな、WARも過疎化しちゃうんかなぁー、、、と心配。
私は今更WoWはもういいんでやりませんが、もりあげていきましょー!


(comments? Blog | Score: 0)
Patch Note: WAR - TestServer Update 1.0.5
Posted by admin on Thursday, November 06 @ 22:07:22 EST
Warhammer WWWTTTFFF!!!
大規模なNerf到来予定です。テストサーバーへどうぞ。。。


Disciple
  • All Covenants will now persist through the Disciple's death. This means that you will not have to recast a Covenant after respawning or being resurrected. 

  • Covenant of Tenacity: Fixed a bug that made the radius of this ability much too small.  

  • Covenant of Vitality: Fixed a bug that caused the healing portion of the lifetap to always heal the Disciple, instead of the player who procced the damage.  

  • Covenant of Vitality: The damage of this ability has increased. 

  • Consume Essence: The damage of this ability has increased. 

  • Transfer Essence: The damage of this ability has increased.

  • Restore Essence: The stat contribution has been fixed. This ability was previously receiving more stat benefits than intended.

  • Bloodthirst: The snare component for this ability has been removed, and damage has been increased.

  • Lacerate: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.  

  • Fell Sacrifice: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities. 
  • Soul Infusion: The duration of this ability has been increased to 24 seconds, and the overall amount healed over this duration remains the same.

おーい!BloodthirstからSnare取っちゃだめだろー!
Soul Infusionが15secから24secって1tick半分じゃねーか!!!
どんだけDoKをショボイHealerにしたいんでしょうか。。。

EQ>DAoC>SWG>EQ2を止めた共通点はNerf。
ひどいNerfは速攻アカ止める気質なのでヤメチャウゾ。



(Read More... Patch Note | Score: 0)
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